Computer software that provides an approximate simulation of certain simple physical systems, such as rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film.
Showing posts with label Physics. Show all posts
Showing posts with label Physics. Show all posts
March 8, 2011
Havok goes for Android
Google and all the Open Headset Alliance are cooking everything they have on the frige to improve Android Experience. Now Videogames are going to expect a benefit with the use of this Physics engine. But, what's is the big deal with it??, a Physics Engine is:
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